Friday, July 22, 2016

Design Pattern Notebook Templates

Design Pattern Notebook Templates
July 22, 2016

For this post, I have created a series of Design Patterns that I have taken out of larger learning environment contexts. 

1. Group Study
For this pattern, I thought it would be great to extract group study exercises from a larger course context.  As you can see, I have placed the information block first as that will include the content that is needed for studying.  Students will begin interaction with dialogue to discuss the objective, followed by individual and group practice and peer feedback. 

 
2. I chose to make a pattern from Strategic Brainstorming Sessions that may be found in the larger context of program development.  For the beginning, the planning group will hold introductions, with the facilitator following with the overall objective of the session and background information.  Next, dialogue will take place between the group to brainstorm the ideas. 

The facilitator will then compile the information and explore solutions to the issue, holding follow-up meetings within that separate organization to determine other options available.
 
Next, a strategic planning document is produced that will be circulated for feedback before being presented to the client.  Once the client's feedback has been obtained, dialogue can begin within the department receiving the strategic plan.

 
4.  This is a model I have extracted that displays the dynamic of technical support.  In the initial stages, a customer (solid arrow) calls and communicates that there is an issue.  The technician (dotted arrow) receives this information and attempts to solve the problem.  If the attempt is successful (dotted line), then a solution has been reached.  If the attempt is unsuccessful, the system will give feedback at which time the technician will need more information and attempt another solution.  This loop can repeat if the secondary solution is not successful, but the environment can reach its conclusion if it is after all.  I thought this model displayed a great dynamic that is present in classrooms as well.

 
5.  I wanted to drill down a bit further within the pattern above to show this design pattern within the other.  You can see here that this is a repeatable sequence in that if one solution doesn't work, more information must be obtained and another solution attempted.  This happens so much in any type of feedback-based environment. 

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